621 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			621 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
/* ----------------------------------------------------------------------
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 * Project:      CMSIS DSP Library
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 * Title:        arm_cfft_f32.c
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 * Description:  Combined Radix Decimation in Frequency CFFT Floating point processing function
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 *
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 * $Date:        27. January 2017
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 * $Revision:    V.1.5.1
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 *
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 * Target Processor: Cortex-M cores
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 * -------------------------------------------------------------------- */
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/*
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 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
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 *
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 * SPDX-License-Identifier: Apache-2.0
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 *
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 * Licensed under the Apache License, Version 2.0 (the License); you may
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 * not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 * www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
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 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include "arm_math.h"
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#include "arm_common_tables.h"
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extern void arm_radix8_butterfly_f32(
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    float32_t * pSrc,
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    uint16_t fftLen,
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    const float32_t * pCoef,
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    uint16_t twidCoefModifier);
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extern void arm_bitreversal_32(
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    uint32_t * pSrc,
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    const uint16_t bitRevLen,
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    const uint16_t * pBitRevTable);
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/**
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* @ingroup groupTransforms
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*/
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/**
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* @defgroup ComplexFFT Complex FFT Functions
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*
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* \par
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* The Fast Fourier Transform (FFT) is an efficient algorithm for computing the
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* Discrete Fourier Transform (DFT).  The FFT can be orders of magnitude faster
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* than the DFT, especially for long lengths.
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* The algorithms described in this section
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* operate on complex data.  A separate set of functions is devoted to handling
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* of real sequences.
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* \par
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* There are separate algorithms for handling floating-point, Q15, and Q31 data
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* types.  The algorithms available for each data type are described next.
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* \par
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* The FFT functions operate in-place.  That is, the array holding the input data
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* will also be used to hold the corresponding result.  The input data is complex
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* and contains <code>2*fftLen</code> interleaved values as shown below.
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* <pre> {real[0], imag[0], real[1], imag[1],..} </pre>
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* The FFT result will be contained in the same array and the frequency domain
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* values will have the same interleaving.
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*
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* \par Floating-point
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* The floating-point complex FFT uses a mixed-radix algorithm.  Multiple radix-8
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* stages are performed along with a single radix-2 or radix-4 stage, as needed.
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* The algorithm supports lengths of [16, 32, 64, ..., 4096] and each length uses
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* a different twiddle factor table.
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* \par
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* The function uses the standard FFT definition and output values may grow by a
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* factor of <code>fftLen</code> when computing the forward transform.  The
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* inverse transform includes a scale of <code>1/fftLen</code> as part of the
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* calculation and this matches the textbook definition of the inverse FFT.
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* \par
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* Pre-initialized data structures containing twiddle factors and bit reversal
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* tables are provided and defined in <code>arm_const_structs.h</code>.  Include
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* this header in your function and then pass one of the constant structures as
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* an argument to arm_cfft_f32.  For example:
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* \par
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* <code>arm_cfft_f32(arm_cfft_sR_f32_len64, pSrc, 1, 1)</code>
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* \par
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* computes a 64-point inverse complex FFT including bit reversal.
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* The data structures are treated as constant data and not modified during the
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* calculation.  The same data structure can be reused for multiple transforms
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* including mixing forward and inverse transforms.
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* \par
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* Earlier releases of the library provided separate radix-2 and radix-4
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* algorithms that operated on floating-point data.  These functions are still
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* provided but are deprecated.  The older functions are slower and less general
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* than the new functions.
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* \par
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* An example of initialization of the constants for the arm_cfft_f32 function follows:
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* \code
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* const static arm_cfft_instance_f32 *S;
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* ...
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*   switch (length) {
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*     case 16:
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*       S = &arm_cfft_sR_f32_len16;
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*       break;
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*     case 32:
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*       S = &arm_cfft_sR_f32_len32;
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*       break;
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*     case 64:
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*       S = &arm_cfft_sR_f32_len64;
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*       break;
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*     case 128:
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*       S = &arm_cfft_sR_f32_len128;
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*       break;
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*     case 256:
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*       S = &arm_cfft_sR_f32_len256;
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*       break;
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*     case 512:
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*       S = &arm_cfft_sR_f32_len512;
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*       break;
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*     case 1024:
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*       S = &arm_cfft_sR_f32_len1024;
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*       break;
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*     case 2048:
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*       S = &arm_cfft_sR_f32_len2048;
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*       break;
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*     case 4096:
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*       S = &arm_cfft_sR_f32_len4096;
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*       break;
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*   }
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* \endcode
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* \par Q15 and Q31
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* The floating-point complex FFT uses a mixed-radix algorithm.  Multiple radix-4
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* stages are performed along with a single radix-2 stage, as needed.
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* The algorithm supports lengths of [16, 32, 64, ..., 4096] and each length uses
 | 
						|
* a different twiddle factor table.
 | 
						|
* \par
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* The function uses the standard FFT definition and output values may grow by a
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* factor of <code>fftLen</code> when computing the forward transform.  The
 | 
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* inverse transform includes a scale of <code>1/fftLen</code> as part of the
 | 
						|
* calculation and this matches the textbook definition of the inverse FFT.
 | 
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* \par
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* Pre-initialized data structures containing twiddle factors and bit reversal
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* tables are provided and defined in <code>arm_const_structs.h</code>.  Include
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* this header in your function and then pass one of the constant structures as
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* an argument to arm_cfft_q31.  For example:
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* \par
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* <code>arm_cfft_q31(arm_cfft_sR_q31_len64, pSrc, 1, 1)</code>
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* \par
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* computes a 64-point inverse complex FFT including bit reversal.
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* The data structures are treated as constant data and not modified during the
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* calculation.  The same data structure can be reused for multiple transforms
 | 
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* including mixing forward and inverse transforms.
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* \par
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* Earlier releases of the library provided separate radix-2 and radix-4
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* algorithms that operated on floating-point data.  These functions are still
 | 
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* provided but are deprecated.  The older functions are slower and less general
 | 
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* than the new functions.
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* \par
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* An example of initialization of the constants for the arm_cfft_q31 function follows:
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* \code
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* const static arm_cfft_instance_q31 *S;
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* ...
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*   switch (length) {
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*     case 16:
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*       S = &arm_cfft_sR_q31_len16;
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*       break;
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*     case 32:
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*       S = &arm_cfft_sR_q31_len32;
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*       break;
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*     case 64:
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*       S = &arm_cfft_sR_q31_len64;
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*       break;
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*     case 128:
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*       S = &arm_cfft_sR_q31_len128;
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*       break;
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*     case 256:
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*       S = &arm_cfft_sR_q31_len256;
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*       break;
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*     case 512:
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*       S = &arm_cfft_sR_q31_len512;
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*       break;
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*     case 1024:
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*       S = &arm_cfft_sR_q31_len1024;
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*       break;
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*     case 2048:
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*       S = &arm_cfft_sR_q31_len2048;
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*       break;
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*     case 4096:
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*       S = &arm_cfft_sR_q31_len4096;
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*       break;
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*   }
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* \endcode
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*
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*/
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void arm_cfft_radix8by2_f32( arm_cfft_instance_f32 * S, float32_t * p1)
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{
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    uint32_t    L  = S->fftLen;
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    float32_t * pCol1, * pCol2, * pMid1, * pMid2;
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    float32_t * p2 = p1 + L;
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    const float32_t * tw = (float32_t *) S->pTwiddle;
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    float32_t t1[4], t2[4], t3[4], t4[4], twR, twI;
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    float32_t m0, m1, m2, m3;
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    uint32_t l;
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    pCol1 = p1;
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    pCol2 = p2;
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    //    Define new length
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    L >>= 1;
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    //    Initialize mid pointers
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    pMid1 = p1 + L;
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    pMid2 = p2 + L;
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    // do two dot Fourier transform
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    for ( l = L >> 2; l > 0; l-- )
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    {
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        t1[0] = p1[0];
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        t1[1] = p1[1];
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        t1[2] = p1[2];
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        t1[3] = p1[3];
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        t2[0] = p2[0];
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        t2[1] = p2[1];
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        t2[2] = p2[2];
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        t2[3] = p2[3];
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        t3[0] = pMid1[0];
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        t3[1] = pMid1[1];
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        t3[2] = pMid1[2];
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        t3[3] = pMid1[3];
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        t4[0] = pMid2[0];
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        t4[1] = pMid2[1];
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        t4[2] = pMid2[2];
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        t4[3] = pMid2[3];
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        *p1++ = t1[0] + t2[0];
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        *p1++ = t1[1] + t2[1];
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        *p1++ = t1[2] + t2[2];
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        *p1++ = t1[3] + t2[3];    // col 1
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        t2[0] = t1[0] - t2[0];
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        t2[1] = t1[1] - t2[1];
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        t2[2] = t1[2] - t2[2];
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        t2[3] = t1[3] - t2[3];    // for col 2
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        *pMid1++ = t3[0] + t4[0];
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        *pMid1++ = t3[1] + t4[1];
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        *pMid1++ = t3[2] + t4[2];
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        *pMid1++ = t3[3] + t4[3]; // col 1
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        t4[0] = t4[0] - t3[0];
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        t4[1] = t4[1] - t3[1];
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        t4[2] = t4[2] - t3[2];
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        t4[3] = t4[3] - t3[3];    // for col 2
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        twR = *tw++;
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        twI = *tw++;
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        // multiply by twiddle factors
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        m0 = t2[0] * twR;
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        m1 = t2[1] * twI;
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        m2 = t2[1] * twR;
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        m3 = t2[0] * twI;
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        // R  =  R  *  Tr - I * Ti
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        *p2++ = m0 + m1;
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        // I  =  I  *  Tr + R * Ti
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        *p2++ = m2 - m3;
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        // use vertical symmetry
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        //  0.9988 - 0.0491i <==> -0.0491 - 0.9988i
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        m0 = t4[0] * twI;
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        m1 = t4[1] * twR;
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        m2 = t4[1] * twI;
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        m3 = t4[0] * twR;
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 | 
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        *pMid2++ = m0 - m1;
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        *pMid2++ = m2 + m3;
 | 
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 | 
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        twR = *tw++;
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        twI = *tw++;
 | 
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 | 
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        m0 = t2[2] * twR;
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        m1 = t2[3] * twI;
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        m2 = t2[3] * twR;
 | 
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        m3 = t2[2] * twI;
 | 
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 | 
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        *p2++ = m0 + m1;
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        *p2++ = m2 - m3;
 | 
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 | 
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        m0 = t4[2] * twI;
 | 
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        m1 = t4[3] * twR;
 | 
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        m2 = t4[3] * twI;
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        m3 = t4[2] * twR;
 | 
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 | 
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        *pMid2++ = m0 - m1;
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        *pMid2++ = m2 + m3;
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    }
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 | 
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    // first col
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    arm_radix8_butterfly_f32( pCol1, L, (float32_t *) S->pTwiddle, 2U);
 | 
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    // second col
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    arm_radix8_butterfly_f32( pCol2, L, (float32_t *) S->pTwiddle, 2U);
 | 
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}
 | 
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 | 
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void arm_cfft_radix8by4_f32( arm_cfft_instance_f32 * S, float32_t * p1)
 | 
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{
 | 
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    uint32_t    L  = S->fftLen >> 1;
 | 
						|
    float32_t * pCol1, *pCol2, *pCol3, *pCol4, *pEnd1, *pEnd2, *pEnd3, *pEnd4;
 | 
						|
    const float32_t *tw2, *tw3, *tw4;
 | 
						|
    float32_t * p2 = p1 + L;
 | 
						|
    float32_t * p3 = p2 + L;
 | 
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    float32_t * p4 = p3 + L;
 | 
						|
    float32_t t2[4], t3[4], t4[4], twR, twI;
 | 
						|
    float32_t p1ap3_0, p1sp3_0, p1ap3_1, p1sp3_1;
 | 
						|
    float32_t m0, m1, m2, m3;
 | 
						|
    uint32_t l, twMod2, twMod3, twMod4;
 | 
						|
 | 
						|
    pCol1 = p1;         // points to real values by default
 | 
						|
    pCol2 = p2;
 | 
						|
    pCol3 = p3;
 | 
						|
    pCol4 = p4;
 | 
						|
    pEnd1 = p2 - 1;     // points to imaginary values by default
 | 
						|
    pEnd2 = p3 - 1;
 | 
						|
    pEnd3 = p4 - 1;
 | 
						|
    pEnd4 = pEnd3 + L;
 | 
						|
 | 
						|
    tw2 = tw3 = tw4 = (float32_t *) S->pTwiddle;
 | 
						|
 | 
						|
    L >>= 1;
 | 
						|
 | 
						|
    // do four dot Fourier transform
 | 
						|
 | 
						|
    twMod2 = 2;
 | 
						|
    twMod3 = 4;
 | 
						|
    twMod4 = 6;
 | 
						|
 | 
						|
    // TOP
 | 
						|
    p1ap3_0 = p1[0] + p3[0];
 | 
						|
    p1sp3_0 = p1[0] - p3[0];
 | 
						|
    p1ap3_1 = p1[1] + p3[1];
 | 
						|
    p1sp3_1 = p1[1] - p3[1];
 | 
						|
 | 
						|
    // col 2
 | 
						|
    t2[0] = p1sp3_0 + p2[1] - p4[1];
 | 
						|
    t2[1] = p1sp3_1 - p2[0] + p4[0];
 | 
						|
    // col 3
 | 
						|
    t3[0] = p1ap3_0 - p2[0] - p4[0];
 | 
						|
    t3[1] = p1ap3_1 - p2[1] - p4[1];
 | 
						|
    // col 4
 | 
						|
    t4[0] = p1sp3_0 - p2[1] + p4[1];
 | 
						|
    t4[1] = p1sp3_1 + p2[0] - p4[0];
 | 
						|
    // col 1
 | 
						|
    *p1++ = p1ap3_0 + p2[0] + p4[0];
 | 
						|
    *p1++ = p1ap3_1 + p2[1] + p4[1];
 | 
						|
 | 
						|
    // Twiddle factors are ones
 | 
						|
    *p2++ = t2[0];
 | 
						|
    *p2++ = t2[1];
 | 
						|
    *p3++ = t3[0];
 | 
						|
    *p3++ = t3[1];
 | 
						|
    *p4++ = t4[0];
 | 
						|
    *p4++ = t4[1];
 | 
						|
 | 
						|
    tw2 += twMod2;
 | 
						|
    tw3 += twMod3;
 | 
						|
    tw4 += twMod4;
 | 
						|
 | 
						|
    for (l = (L - 2) >> 1; l > 0; l-- )
 | 
						|
    {
 | 
						|
        // TOP
 | 
						|
        p1ap3_0 = p1[0] + p3[0];
 | 
						|
        p1sp3_0 = p1[0] - p3[0];
 | 
						|
        p1ap3_1 = p1[1] + p3[1];
 | 
						|
        p1sp3_1 = p1[1] - p3[1];
 | 
						|
        // col 2
 | 
						|
        t2[0] = p1sp3_0 + p2[1] - p4[1];
 | 
						|
        t2[1] = p1sp3_1 - p2[0] + p4[0];
 | 
						|
        // col 3
 | 
						|
        t3[0] = p1ap3_0 - p2[0] - p4[0];
 | 
						|
        t3[1] = p1ap3_1 - p2[1] - p4[1];
 | 
						|
        // col 4
 | 
						|
        t4[0] = p1sp3_0 - p2[1] + p4[1];
 | 
						|
        t4[1] = p1sp3_1 + p2[0] - p4[0];
 | 
						|
        // col 1 - top
 | 
						|
        *p1++ = p1ap3_0 + p2[0] + p4[0];
 | 
						|
        *p1++ = p1ap3_1 + p2[1] + p4[1];
 | 
						|
 | 
						|
        // BOTTOM
 | 
						|
        p1ap3_1 = pEnd1[-1] + pEnd3[-1];
 | 
						|
        p1sp3_1 = pEnd1[-1] - pEnd3[-1];
 | 
						|
        p1ap3_0 = pEnd1[0] + pEnd3[0];
 | 
						|
        p1sp3_0 = pEnd1[0] - pEnd3[0];
 | 
						|
        // col 2
 | 
						|
        t2[2] = pEnd2[0]  - pEnd4[0] + p1sp3_1;
 | 
						|
        t2[3] = pEnd1[0] - pEnd3[0] - pEnd2[-1] + pEnd4[-1];
 | 
						|
        // col 3
 | 
						|
        t3[2] = p1ap3_1 - pEnd2[-1] - pEnd4[-1];
 | 
						|
        t3[3] = p1ap3_0 - pEnd2[0]  - pEnd4[0];
 | 
						|
        // col 4
 | 
						|
        t4[2] = pEnd2[0]  - pEnd4[0]  - p1sp3_1;
 | 
						|
        t4[3] = pEnd4[-1] - pEnd2[-1] - p1sp3_0;
 | 
						|
        // col 1 - Bottom
 | 
						|
        *pEnd1-- = p1ap3_0 + pEnd2[0] + pEnd4[0];
 | 
						|
        *pEnd1-- = p1ap3_1 + pEnd2[-1] + pEnd4[-1];
 | 
						|
 | 
						|
        // COL 2
 | 
						|
        // read twiddle factors
 | 
						|
        twR = *tw2++;
 | 
						|
        twI = *tw2++;
 | 
						|
        // multiply by twiddle factors
 | 
						|
        //  let    Z1 = a + i(b),   Z2 = c + i(d)
 | 
						|
        //   =>  Z1 * Z2  =  (a*c - b*d) + i(b*c + a*d)
 | 
						|
 | 
						|
        // Top
 | 
						|
        m0 = t2[0] * twR;
 | 
						|
        m1 = t2[1] * twI;
 | 
						|
        m2 = t2[1] * twR;
 | 
						|
        m3 = t2[0] * twI;
 | 
						|
 | 
						|
        *p2++ = m0 + m1;
 | 
						|
        *p2++ = m2 - m3;
 | 
						|
        // use vertical symmetry col 2
 | 
						|
        // 0.9997 - 0.0245i  <==>  0.0245 - 0.9997i
 | 
						|
        // Bottom
 | 
						|
        m0 = t2[3] * twI;
 | 
						|
        m1 = t2[2] * twR;
 | 
						|
        m2 = t2[2] * twI;
 | 
						|
        m3 = t2[3] * twR;
 | 
						|
 | 
						|
        *pEnd2-- = m0 - m1;
 | 
						|
        *pEnd2-- = m2 + m3;
 | 
						|
 | 
						|
        // COL 3
 | 
						|
        twR = tw3[0];
 | 
						|
        twI = tw3[1];
 | 
						|
        tw3 += twMod3;
 | 
						|
        // Top
 | 
						|
        m0 = t3[0] * twR;
 | 
						|
        m1 = t3[1] * twI;
 | 
						|
        m2 = t3[1] * twR;
 | 
						|
        m3 = t3[0] * twI;
 | 
						|
 | 
						|
        *p3++ = m0 + m1;
 | 
						|
        *p3++ = m2 - m3;
 | 
						|
        // use vertical symmetry col 3
 | 
						|
        // 0.9988 - 0.0491i  <==>  -0.9988 - 0.0491i
 | 
						|
        // Bottom
 | 
						|
        m0 = -t3[3] * twR;
 | 
						|
        m1 = t3[2] * twI;
 | 
						|
        m2 = t3[2] * twR;
 | 
						|
        m3 = t3[3] * twI;
 | 
						|
 | 
						|
        *pEnd3-- = m0 - m1;
 | 
						|
        *pEnd3-- = m3 - m2;
 | 
						|
 | 
						|
        // COL 4
 | 
						|
        twR = tw4[0];
 | 
						|
        twI = tw4[1];
 | 
						|
        tw4 += twMod4;
 | 
						|
        // Top
 | 
						|
        m0 = t4[0] * twR;
 | 
						|
        m1 = t4[1] * twI;
 | 
						|
        m2 = t4[1] * twR;
 | 
						|
        m3 = t4[0] * twI;
 | 
						|
 | 
						|
        *p4++ = m0 + m1;
 | 
						|
        *p4++ = m2 - m3;
 | 
						|
        // use vertical symmetry col 4
 | 
						|
        // 0.9973 - 0.0736i  <==>  -0.0736 + 0.9973i
 | 
						|
        // Bottom
 | 
						|
        m0 = t4[3] * twI;
 | 
						|
        m1 = t4[2] * twR;
 | 
						|
        m2 = t4[2] * twI;
 | 
						|
        m3 = t4[3] * twR;
 | 
						|
 | 
						|
        *pEnd4-- = m0 - m1;
 | 
						|
        *pEnd4-- = m2 + m3;
 | 
						|
    }
 | 
						|
 | 
						|
    //MIDDLE
 | 
						|
    // Twiddle factors are
 | 
						|
    //  1.0000  0.7071-0.7071i  -1.0000i  -0.7071-0.7071i
 | 
						|
    p1ap3_0 = p1[0] + p3[0];
 | 
						|
    p1sp3_0 = p1[0] - p3[0];
 | 
						|
    p1ap3_1 = p1[1] + p3[1];
 | 
						|
    p1sp3_1 = p1[1] - p3[1];
 | 
						|
 | 
						|
    // col 2
 | 
						|
    t2[0] = p1sp3_0 + p2[1] - p4[1];
 | 
						|
    t2[1] = p1sp3_1 - p2[0] + p4[0];
 | 
						|
    // col 3
 | 
						|
    t3[0] = p1ap3_0 - p2[0] - p4[0];
 | 
						|
    t3[1] = p1ap3_1 - p2[1] - p4[1];
 | 
						|
    // col 4
 | 
						|
    t4[0] = p1sp3_0 - p2[1] + p4[1];
 | 
						|
    t4[1] = p1sp3_1 + p2[0] - p4[0];
 | 
						|
    // col 1 - Top
 | 
						|
    *p1++ = p1ap3_0 + p2[0] + p4[0];
 | 
						|
    *p1++ = p1ap3_1 + p2[1] + p4[1];
 | 
						|
 | 
						|
    // COL 2
 | 
						|
    twR = tw2[0];
 | 
						|
    twI = tw2[1];
 | 
						|
 | 
						|
    m0 = t2[0] * twR;
 | 
						|
    m1 = t2[1] * twI;
 | 
						|
    m2 = t2[1] * twR;
 | 
						|
    m3 = t2[0] * twI;
 | 
						|
 | 
						|
    *p2++ = m0 + m1;
 | 
						|
    *p2++ = m2 - m3;
 | 
						|
    // COL 3
 | 
						|
    twR = tw3[0];
 | 
						|
    twI = tw3[1];
 | 
						|
 | 
						|
    m0 = t3[0] * twR;
 | 
						|
    m1 = t3[1] * twI;
 | 
						|
    m2 = t3[1] * twR;
 | 
						|
    m3 = t3[0] * twI;
 | 
						|
 | 
						|
    *p3++ = m0 + m1;
 | 
						|
    *p3++ = m2 - m3;
 | 
						|
    // COL 4
 | 
						|
    twR = tw4[0];
 | 
						|
    twI = tw4[1];
 | 
						|
 | 
						|
    m0 = t4[0] * twR;
 | 
						|
    m1 = t4[1] * twI;
 | 
						|
    m2 = t4[1] * twR;
 | 
						|
    m3 = t4[0] * twI;
 | 
						|
 | 
						|
    *p4++ = m0 + m1;
 | 
						|
    *p4++ = m2 - m3;
 | 
						|
 | 
						|
    // first col
 | 
						|
    arm_radix8_butterfly_f32( pCol1, L, (float32_t *) S->pTwiddle, 4U);
 | 
						|
    // second col
 | 
						|
    arm_radix8_butterfly_f32( pCol2, L, (float32_t *) S->pTwiddle, 4U);
 | 
						|
    // third col
 | 
						|
    arm_radix8_butterfly_f32( pCol3, L, (float32_t *) S->pTwiddle, 4U);
 | 
						|
    // fourth col
 | 
						|
    arm_radix8_butterfly_f32( pCol4, L, (float32_t *) S->pTwiddle, 4U);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
* @addtogroup ComplexFFT
 | 
						|
* @{
 | 
						|
*/
 | 
						|
 | 
						|
/**
 | 
						|
* @details
 | 
						|
* @brief       Processing function for the floating-point complex FFT.
 | 
						|
* @param[in]      *S    points to an instance of the floating-point CFFT structure.
 | 
						|
* @param[in, out] *p1   points to the complex data buffer of size <code>2*fftLen</code>. Processing occurs in-place.
 | 
						|
* @param[in]     ifftFlag       flag that selects forward (ifftFlag=0) or inverse (ifftFlag=1) transform.
 | 
						|
* @param[in]     bitReverseFlag flag that enables (bitReverseFlag=1) or disables (bitReverseFlag=0) bit reversal of output.
 | 
						|
* @return none.
 | 
						|
*/
 | 
						|
 | 
						|
void arm_cfft_f32(
 | 
						|
    const arm_cfft_instance_f32 * S,
 | 
						|
    float32_t * p1,
 | 
						|
    uint8_t ifftFlag,
 | 
						|
    uint8_t bitReverseFlag)
 | 
						|
{
 | 
						|
    uint32_t  L = S->fftLen, l;
 | 
						|
    float32_t invL, * pSrc;
 | 
						|
 | 
						|
    if (ifftFlag == 1U)
 | 
						|
    {
 | 
						|
        /*  Conjugate input data  */
 | 
						|
        pSrc = p1 + 1;
 | 
						|
        for(l=0; l<L; l++)
 | 
						|
        {
 | 
						|
            *pSrc = -*pSrc;
 | 
						|
            pSrc += 2;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    switch (L)
 | 
						|
    {
 | 
						|
    case 16:
 | 
						|
    case 128:
 | 
						|
    case 1024:
 | 
						|
        arm_cfft_radix8by2_f32  ( (arm_cfft_instance_f32 *) S, p1);
 | 
						|
        break;
 | 
						|
    case 32:
 | 
						|
    case 256:
 | 
						|
    case 2048:
 | 
						|
        arm_cfft_radix8by4_f32  ( (arm_cfft_instance_f32 *) S, p1);
 | 
						|
        break;
 | 
						|
    case 64:
 | 
						|
    case 512:
 | 
						|
    case 4096:
 | 
						|
        arm_radix8_butterfly_f32( p1, L, (float32_t *) S->pTwiddle, 1);
 | 
						|
        break;
 | 
						|
    }
 | 
						|
 | 
						|
    if ( bitReverseFlag )
 | 
						|
        arm_bitreversal_32((uint32_t*)p1,S->bitRevLength,S->pBitRevTable);
 | 
						|
 | 
						|
    if (ifftFlag == 1U)
 | 
						|
    {
 | 
						|
        invL = 1.0f/(float32_t)L;
 | 
						|
        /*  Conjugate and scale output data */
 | 
						|
        pSrc = p1;
 | 
						|
        for(l=0; l<L; l++)
 | 
						|
        {
 | 
						|
            *pSrc++ *=   invL ;
 | 
						|
            *pSrc  = -(*pSrc) * invL;
 | 
						|
            pSrc++;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
* @} end of ComplexFFT group
 | 
						|
*/
 |