609 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			609 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
/**
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  ******************************************************************************
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  * @file    I2S/I2S_Audio/Src/main.c
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  * @author  MCD Application Team
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  * @brief   Main program body
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  ******************************************************************************
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  * @attention
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  *
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  * <h2><center>© Copyright (c) 2016 STMicroelectronics.
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  * All rights reserved.</center></h2>
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  *
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  * This software component is licensed by ST under BSD 3-Clause license,
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  * the "License"; You may not use this file except in compliance with the
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  * License. You may obtain a copy of the License at:
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  *                        opensource.org/licenses/BSD-3-Clause
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  *
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  ******************************************************************************
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  */
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/* Includes ------------------------------------------------------------------*/
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#include "main.h"
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#include "stlogo.h"
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/** @addtogroup STM32F1xx_HAL_Examples
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  * @{
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  */
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/** @addtogroup I2S_Audio
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  * @{
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  */
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/* Private typedef -----------------------------------------------------------*/
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typedef struct
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{
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  uint32_t   ChunkID;       /* 0 */ 
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  uint32_t   FileSize;      /* 4 */
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  uint32_t   FileFormat;    /* 8 */
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  uint32_t   SubChunk1ID;   /* 12 */
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  uint32_t   SubChunk1Size; /* 16*/  
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  uint16_t   AudioFormat;   /* 20 */ 
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  uint16_t   NbrChannels;   /* 22 */   
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  uint32_t   SampleRate;    /* 24 */
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  uint32_t   ByteRate;      /* 28 */
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  uint16_t   BlockAlign;    /* 32 */  
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  uint16_t   BitPerSample;  /* 34 */  
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  uint32_t   SubChunk2ID;   /* 36 */   
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  uint32_t   SubChunk2Size; /* 40 */    
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}WAVE_FormatTypeDef;
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/* Private define ------------------------------------------------------------*/
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/* Audio file size and start offset address are defined here since the audio wave file is 
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   stored in Flash memory as a constant table of 16-bit data 
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 */
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#define AUDIO_FILE_SIZE               147500        /* Size of audio file */
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#define AUDIO_START_OFFSET_ADDRESS    44            /* Offset relative to audio file header size */
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#define AUDIO_FILE_ADDRESS            0x0800E300   /* Audio file address */
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/* Private macro -------------------------------------------------------------*/
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/* Private variables ---------------------------------------------------------*/
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__IO uint32_t uwCommand = AUDIO_PAUSE;
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__IO uint32_t uwVolume = 70;
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  uint8_t Volume_string[20] = {0};
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uint32_t AudioTotalSize = 0xFFFF; /* This variable holds the total size of the audio file */
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uint32_t AudioRemSize   = 0xFFFF; /* This variable holds the remaining data in audio file */
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uint16_t* CurrentPos;              /* This variable holds the current position address of audio data */
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/* Variable to indicate that push buttons will be used for switching between
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   Headphone and Speaker output modes. */
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uint32_t uwSpHpSwitch = 0;
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/* Private function prototypes -----------------------------------------------*/
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void SystemClock_Config(void);
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static void Display_ExampleDescription(void);
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static void AudioPlay_SetHint(void);
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static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format);
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static void Error_Handler(void);
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/* Private functions ---------------------------------------------------------*/
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/**
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  * @brief  Main program.
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  * @param  None
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  * @retval None
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  */
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int main(void)
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{
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  WAVE_FormatTypeDef *waveformat =  NULL;
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  /* STM32F107xC HAL library initialization:
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       - Configure the Flash prefetch
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       - Systick timer is configured by default as source of time base, but user 
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         can eventually implement his proper time base source (a general purpose 
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         timer for example or other time source), keeping in mind that Time base 
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         duration should be kept 1ms since PPP_TIMEOUT_VALUEs are defined and 
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         handled in milliseconds basis.
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       - Set NVIC Group Priority to 4
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       - Low Level Initialization
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     */
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  HAL_Init();
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  /* Configure the system clock to 72 MHz */
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  SystemClock_Config();
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  /* Initialize the LEDs */
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  BSP_LED_Init(LED1);
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  BSP_LED_Init(LED2);
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  BSP_LED_Init(LED3);
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  BSP_LED_Init(LED4);
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  /*##-1- Initialize the Keys Push buttons and LCD #####################*/
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  /* Initialize the Push buttons */
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  /* KEY push button used for Pause/Resume */
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  BSP_PB_Init(BUTTON_KEY, BUTTON_MODE_GPIO);
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  /* WAKEUP push button used for Volume High or select headphone*/
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  BSP_PB_Init(BUTTON_WAKEUP, BUTTON_MODE_GPIO);
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  /* TAMPER push button used for Volume Low or select speaker*/
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  BSP_PB_Init(BUTTON_TAMPER, BUTTON_MODE_GPIO);
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  /* Initialize the LCD */
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  BSP_LCD_Init();
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  /*##-2- Display welcome messages on LCD ####################################*/  
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  Display_ExampleDescription();
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  /* Wait for Key push-button press before starting the Example */
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  while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_RESET)
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  {
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  }
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  /* Wait for Key push-button release before starting the Example */
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  while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_SET)
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  {
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  }
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  /*##-3- Display Example Template ###########################################*/  
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  AudioPlay_SetHint();
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  /*##-4- Turn on LEDs available on STM3210C-EVAL RevC Eval board ###################*/  
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  BSP_LED_On(LED1);
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  BSP_LED_On(LED2);
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  BSP_LED_On(LED3);
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  BSP_LED_On(LED4);
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  /* Retrieve Wave Sample rate */
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  waveformat = (WAVE_FormatTypeDef*)AUDIO_FILE_ADDRESS;
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  /* Initialize the Audio codec and all related peripherals (I2S, I2C, IOs...) */
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  if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, uwVolume, waveformat->SampleRate) != AUDIO_OK)
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  {
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    /* Initialization Error */
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    BSP_LCD_SetTextColor(LCD_COLOR_RED);    
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    BSP_LCD_DisplayStringAt(0, 116, (uint8_t*)"Initialization problem", CENTER_MODE);
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    Error_Handler();
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  }
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  else
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  {
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    BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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    BSP_LCD_SetFont(&Font12);
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    BSP_LCD_DisplayStringAt(20, 100, (uint8_t *)"Audio Codec Ready", LEFT_MODE);
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  }
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  /*##-5- Display information related to control and Playback state #*/
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  AudioPlay_DisplayInfos(waveformat);
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  /*##-6- Start AUDIO playback #####################################*/  
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  /*
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  Normal mode description:
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      Start playing the audio file (using DMA).
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      Using this mode, the application can run other tasks in parallel since
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      the DMA is handling the Audio Transfer instead of the CPU.
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      The only task remaining for the CPU will be the management of the DMA
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      Transfer Complete interrupt or the Half Transfer Complete interrupt in
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      order to load again the buffer and to calculate the remaining data.
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  Circular mode description:
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     Start playing the file from a circular buffer, once the DMA is enabled it
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     always run. User has to fill periodically the buffer with the audio data
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     using Transfer complete and/or half transfer complete interrupts callbacks
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     (BSP_AUDIO_OUT_TransferComplete_CallBack() or BSP_AUDIO_OUT_HalfTransfer_CallBack()...
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     In this case the audio data file is smaller than the DMA max buffer
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     size 65535 so there is no need to load buffer continuously or manage the
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     transfer complete or Half transfer interrupts callbacks. 
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   */
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  /* Set the total number of data to be played (count in half-word) */
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  AudioTotalSize = (AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS)/(waveformat->NbrChannels);  
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  /* Set the current audio pointer position */
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  CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
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  /* Start the audio player */
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  BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS)); 
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  /* Update the remaining number of data to be played */
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  AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);   
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  /* Update the current audio pointer position */
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  CurrentPos += DMA_MAX(AudioTotalSize);
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  /* Display the state on the screen */
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  BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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  BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
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  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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  /* Infinite loop */
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  while(1)
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  {
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    /* Check on the Pause/Resume button */
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    if (BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET)
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    {
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      /* Wait to avoid rebound */
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      while(BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET);
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      if(uwCommand == AUDIO_PAUSE)
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      {
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        BSP_AUDIO_OUT_Pause();
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        /* Display the current state of the player */      
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        BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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        BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback paused  ", CENTER_MODE);
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        BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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        /* Next time Resume command should be processed */
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        uwCommand = AUDIO_RESUME;
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        /* Push buttons will be used to switch between Speaker and Headphone modes */
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        uwSpHpSwitch = 1;
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      }
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      else
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      {
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        BSP_AUDIO_OUT_Resume();
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        /* Display the current state of the player */
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        BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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        BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
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        BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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        /* Next time Pause command should be processed */
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        uwCommand = AUDIO_PAUSE;
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        /* Push buttons will be used to control volume level */
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        uwSpHpSwitch = 0;
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      }
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    }
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    /* Check on the Volume Low button */
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    if (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET)
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    {
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      /* Check if the current state is paused (push buttons are used for volume control or for
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      speaker/headphone mode switching) */
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      if (uwSpHpSwitch)
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      {
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        /* Set output to Speaker */
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        BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_SPEAKER);
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        /* Display the current state of the player */
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        BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)" SPEAKER ", CENTER_MODE);
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      }
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      else
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      {
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        /* Wait to avoid rebound */
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        while (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET);
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        /* Decrease volume by 5% */
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        if (uwVolume > 5)
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        {
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          uwVolume -= 5;
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        }
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        else
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        {
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          uwVolume = 0;
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        }
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        /* Apply the new volume to the codec */
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        BSP_AUDIO_OUT_SetVolume(uwVolume);
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        sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
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        BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
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      }
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    }
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    /* Check on the Volume High button */
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    if (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET)
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    {
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      /* Check if the current state is paused (push buttons are used for volume control or for
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      speaker/headphone mode switching) */
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      if (uwSpHpSwitch)
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      {
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        /* Set output to Headphone */
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        BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_HEADPHONE);
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        /* Display the current state of the player */
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        BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)"HEADPHONE", CENTER_MODE);
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      }
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      else
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      {
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        /* Wait to avoid rebound */
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        while (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET);
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        /* Increase volume by 5% */
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        if (uwVolume < 95)
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        {
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          uwVolume += 5;
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        }
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        else
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        {
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          uwVolume = 100;
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        }
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        /* Apply the new volume to the codec */
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        BSP_AUDIO_OUT_SetVolume(uwVolume);
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        sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
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        BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
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      }
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    }
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    /* Toggle LED3 */
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    BSP_LED_Toggle(LED3);
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    /* Insert 100 ms delay */
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    HAL_Delay(100);
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    /* Toggle LED2 */
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    BSP_LED_Toggle(LED2);
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    /* Insert 100 ms delay */
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    HAL_Delay(100);
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  }
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}
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/**
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  * @brief  System Clock Configuration
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  *         The system Clock is configured as follow : 
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  *            System Clock source            = PLL (HSE)
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  *            SYSCLK(Hz)                     = 72000000
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  *            HCLK(Hz)                       = 72000000
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  *            AHB Prescaler                  = 1
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  *            APB1 Prescaler                 = 2
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  *            APB2 Prescaler                 = 1
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  *            HSE Frequency(Hz)              = 25000000
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  *            HSE PREDIV1                    = 5
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  *            HSE PREDIV2                    = 5
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  *            PLL2MUL                        = 8
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  *            Flash Latency(WS)              = 2
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  * @param  None
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  * @retval None
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  */
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void SystemClock_Config(void)
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{
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  RCC_ClkInitTypeDef clkinitstruct = {0};
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  RCC_OscInitTypeDef oscinitstruct = {0};
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  /* Configure PLLs ------------------------------------------------------*/
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  /* PLL2 configuration: PLL2CLK = (HSE / HSEPrediv2Value) * PLL2MUL = (25 / 5) * 8 = 40 MHz */
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  /* PREDIV1 configuration: PREDIV1CLK = PLL2CLK / HSEPredivValue = 40 / 5 = 8 MHz */
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  /* PLL configuration: PLLCLK = PREDIV1CLK * PLLMUL = 8 * 9 = 72 MHz */ 
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  /* Enable HSE Oscillator and activate PLL with HSE as source */
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  oscinitstruct.OscillatorType        = RCC_OSCILLATORTYPE_HSE;
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  oscinitstruct.HSEState              = RCC_HSE_ON;
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  oscinitstruct.HSEPredivValue        = RCC_HSE_PREDIV_DIV5;
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  oscinitstruct.Prediv1Source         = RCC_PREDIV1_SOURCE_PLL2;
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  oscinitstruct.PLL.PLLState          = RCC_PLL_ON;
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  oscinitstruct.PLL.PLLSource         = RCC_PLLSOURCE_HSE;
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  oscinitstruct.PLL.PLLMUL            = RCC_PLL_MUL9;
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  oscinitstruct.PLL2.PLL2State        = RCC_PLL2_ON;
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  oscinitstruct.PLL2.PLL2MUL          = RCC_PLL2_MUL8;
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  oscinitstruct.PLL2.HSEPrediv2Value  = RCC_HSE_PREDIV2_DIV5;
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  if (HAL_RCC_OscConfig(&oscinitstruct)!= HAL_OK)
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  {
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    /* Initialization Error */
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    while(1);
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  }
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  /* Select PLL as system clock source and configure the HCLK, PCLK1 and PCLK2 
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     clocks dividers */
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  clkinitstruct.ClockType = (RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2);
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  clkinitstruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
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  clkinitstruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
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  clkinitstruct.APB2CLKDivider = RCC_HCLK_DIV1;
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  clkinitstruct.APB1CLKDivider = RCC_HCLK_DIV2;  
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  if (HAL_RCC_ClockConfig(&clkinitstruct, FLASH_LATENCY_2)!= HAL_OK)
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  {
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    /* Initialization Error */
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    while(1); 
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  }
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}
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/**
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  * @brief  Display main example message
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  * @param  None
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  * @retval None
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  */
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static void Display_ExampleDescription(void)
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{
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  BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
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						|
  
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  /* Clear the LCD */ 
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  BSP_LCD_SetBackColor(LCD_COLOR_WHITE); 
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  BSP_LCD_Clear(LCD_COLOR_WHITE);
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  /* Set the LCD Text Color */
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  BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);  
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  /* Display LCD messages */
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  BSP_LCD_DisplayStringAt(0, 10, (uint8_t *)"STM32F107xC", CENTER_MODE);
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  BSP_LCD_DisplayStringAt(0, 35, (uint8_t *)"Example", CENTER_MODE);
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  /* Draw Bitmap */
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  BSP_LCD_DrawBitmap((BSP_LCD_GetXSize() - 80)/2, 65, (uint8_t *)stlogo);
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  BSP_LCD_SetFont(&Font12);
 | 
						|
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 20, (uint8_t *)"Copyright (c) STMicroelectronics 2016", CENTER_MODE);
 | 
						|
  
 | 
						|
  BSP_LCD_SetFont(&Font16);
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);
 | 
						|
  BSP_LCD_FillRect(0, BSP_LCD_GetYSize()/2 + 15, BSP_LCD_GetXSize(), 60);
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
 | 
						|
  BSP_LCD_SetBackColor(LCD_COLOR_DARKBLUE); 
 | 
						|
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 15, (uint8_t *)"Press Key push-button", CENTER_MODE);
 | 
						|
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 30, (uint8_t *)"to start :", CENTER_MODE);
 | 
						|
  BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 45, (uint8_t *)"AUDIO playback Example", CENTER_MODE);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
  * @brief  Display AUDIO Playback Demo Hint
 | 
						|
  * @param  None
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
static void AudioPlay_SetHint(void)
 | 
						|
{
 | 
						|
  /* Clear the LCD */ 
 | 
						|
  BSP_LCD_Clear(LCD_COLOR_WHITE);
 | 
						|
  
 | 
						|
  /* Set LCD Demo description */
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
 | 
						|
  BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 80);
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
 | 
						|
  BSP_LCD_SetBackColor(LCD_COLOR_BLUE); 
 | 
						|
  BSP_LCD_SetFont(&Font24);
 | 
						|
  BSP_LCD_DisplayStringAt(0, 0, (uint8_t*)"AUDIO Playback", CENTER_MODE);
 | 
						|
  BSP_LCD_SetFont(&Font12);
 | 
						|
  BSP_LCD_DisplayStringAt(0, 30, (uint8_t*)"This example provides basic", CENTER_MODE);
 | 
						|
  BSP_LCD_DisplayStringAt(0, 45, (uint8_t*)"implementation of audio features", CENTER_MODE); 
 | 
						|
  BSP_LCD_DisplayStringAt(0, 60, (uint8_t*)"through the I2S peripheral ", CENTER_MODE); 
 | 
						|
 | 
						|
   /* Set the LCD Text Color */
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_BLUE);  
 | 
						|
  BSP_LCD_DrawRect(10, 90, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize()- 100);
 | 
						|
  BSP_LCD_DrawRect(11, 91, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize()- 102);
 | 
						|
 | 
						|
  /* Prepare LCD to display */
 | 
						|
  BSP_LCD_SetBackColor(LCD_COLOR_WHITE);  
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_WHITE);    
 | 
						|
  BSP_LCD_FillRect(12, 92, BSP_LCD_GetXSize() - 24, BSP_LCD_GetYSize()- 104);
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
  * @brief  Display audio file and control information
 | 
						|
  * @param  format : structure containing informations of the audio file
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format)
 | 
						|
{
 | 
						|
  uint8_t string[50] = {0};
 | 
						|
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
 | 
						|
 | 
						|
  sprintf((char *) string, "Sampling frequency : %lu Hz", format->SampleRate);
 | 
						|
  BSP_LCD_DisplayStringAt(20, 115, string, LEFT_MODE);
 | 
						|
 | 
						|
  if (format->NbrChannels == 2)
 | 
						|
  {
 | 
						|
    sprintf((char *) string, "Format : %d bits stereo", format->BitPerSample);
 | 
						|
    BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
 | 
						|
  }
 | 
						|
  else if (format->NbrChannels == 1)
 | 
						|
  {
 | 
						|
    sprintf((char *) string, "Format : %d bits mono", format->BitPerSample);
 | 
						|
    BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
 | 
						|
  }
 | 
						|
  
 | 
						|
  sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
 | 
						|
  BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
 | 
						|
  BSP_LCD_DisplayStringAt(20, 200, (uint8_t *)"KEY: Pause/Resume playback", LEFT_MODE);
 | 
						|
  BSP_LCD_DisplayStringAt(20, 215, (uint8_t *)"WAKEUP/TAMPER: Volume or Speaker/Headset", LEFT_MODE);   
 | 
						|
}
 | 
						|
 | 
						|
/*------------------------------------------------------------------------------
 | 
						|
       Callbacks implementation:
 | 
						|
           the callbacks API are defined __weak in the stm3210c_eval_audio.c file
 | 
						|
           and their implementation should be done the user code if they are needed.
 | 
						|
           Below some examples of callback implementations.
 | 
						|
  ----------------------------------------------------------------------------*/
 | 
						|
/**
 | 
						|
  * @brief  Manages the full Transfer complete event.
 | 
						|
  * @param  None
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
 | 
						|
{
 | 
						|
  /* Calculate the remaining audio data in the file and the new size
 | 
						|
     for the DMA transfer. If the Audio files size is less than the DMA max
 | 
						|
     data transfer size, so there is no calculation to be done, just restart
 | 
						|
     from the beginning of the file ... */
 | 
						|
  /* Check if the end of file has been reached */
 | 
						|
  if(AudioRemSize > 0)
 | 
						|
  { 
 | 
						|
    /* Replay from the current position */
 | 
						|
    BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)CurrentPos, DMA_MAX(AudioRemSize));
 | 
						|
 | 
						|
    /* Update the current pointer position */
 | 
						|
    CurrentPos += DMA_MAX(AudioRemSize);        
 | 
						|
 | 
						|
    /* Update the remaining number of data to be played */
 | 
						|
    AudioRemSize -= DMA_MAX(AudioRemSize);  
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    /* Set the current audio pointer position */
 | 
						|
    CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
 | 
						|
  /* Replay from the beginning */
 | 
						|
    BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos,  (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
 | 
						|
    /* Update the remaining number of data to be played */
 | 
						|
    AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);  
 | 
						|
    /* Update the current audio pointer position */
 | 
						|
    CurrentPos += DMA_MAX(AudioTotalSize);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
  * @brief  Manages the DMA Half Transfer complete event.
 | 
						|
  * @param  None
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
 | 
						|
{
 | 
						|
  /* Generally this interrupt routine is used to load the buffer when
 | 
						|
  a streaming scheme is used: When first Half buffer is already transferred load
 | 
						|
  the new data to the first half of buffer while DMA is transferring data from
 | 
						|
  the second half. And when Transfer complete occurs, load the second half of
 | 
						|
  the buffer while the DMA is transferring from the first half ... */
 | 
						|
  /*
 | 
						|
    ...........
 | 
						|
                   */
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
  * @brief  Manages the DMA FIFO error event.
 | 
						|
  * @param  None
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
void BSP_AUDIO_OUT_Error_CallBack(void)
 | 
						|
{
 | 
						|
  /* Display message on the LCD screen */
 | 
						|
  BSP_LCD_SetTextColor(LCD_COLOR_RED);
 | 
						|
  BSP_LCD_DisplayStringAtLine(8, (uint8_t *)"     DMA  ERROR     ");
 | 
						|
 | 
						|
  /* Stop the program with an infinite loop */
 | 
						|
  while (1)
 | 
						|
  {
 | 
						|
  }
 | 
						|
 | 
						|
  /* could also generate a system reset to recover from the error */
 | 
						|
  /* .... */
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
  * @brief  This function is executed in case of error occurrence.
 | 
						|
  * @param  None
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
static void Error_Handler(void)
 | 
						|
{
 | 
						|
  /* Stop the program with an infinite loop */
 | 
						|
  while(1)
 | 
						|
  {
 | 
						|
  }
 | 
						|
 | 
						|
  /* could also generate a system reset to recover from the error */
 | 
						|
  /* .... */
 | 
						|
}
 | 
						|
 | 
						|
#ifdef  USE_FULL_ASSERT
 | 
						|
/**
 | 
						|
  * @brief  Reports the name of the source file and the source line number
 | 
						|
  *         where the assert_param error has occurred.
 | 
						|
  * @param  file: pointer to the source file name
 | 
						|
  * @param  line: assert_param error line source number
 | 
						|
  * @retval None
 | 
						|
  */
 | 
						|
void assert_failed(uint8_t *file, uint32_t line)
 | 
						|
{
 | 
						|
  /* User can add his own implementation to report the file name and line number,
 | 
						|
     ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
 | 
						|
 | 
						|
  /* Infinite loop */
 | 
						|
  while (1)
 | 
						|
  {
 | 
						|
  }
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/**
 | 
						|
  * @}
 | 
						|
  */
 | 
						|
 | 
						|
/**
 | 
						|
  * @}
 | 
						|
  */
 | 
						|
 | 
						|
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
 |