STM32CubeF1/Drivers/BSP/STM3210E_EVAL/stm3210e_eval_lcd.h

193 lines
5.6 KiB
C

/**
******************************************************************************
* @file stm3210e_eval_lcd.h
* @author MCD Application Team
* @version V7.0.0
* @date 14-April-2017
* @brief This file contains the common defines and functions prototypes for
* the stm3210e_eval_lcd.c driver.
******************************************************************************
* @attention
*
* Copyright (c) 2016 STMicroelectronics.
* All rights reserved.
*
* This software is licensed under terms that can be found in the LICENSE file
* in the root directory of this software component.
* If no LICENSE file comes with this software, it is provided AS-IS.
*
******************************************************************************
*/
/** @addtogroup BSP
* @{
*/
/** @addtogroup STM3210E_EVAL
* @{
*/
/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef __STM3210E_EVAL_LCD_H
#define __STM3210E_EVAL_LCD_H
#ifdef __cplusplus
extern "C" {
#endif
/* Includes ------------------------------------------------------------------*/
#include "stm3210e_eval.h"
#include "../Components/hx8347d/hx8347d.h"
#include "../Components/spfd5408/spfd5408.h"
#include "../Components/ili9320/ili9320.h"
#include "../../../Utilities/Fonts/fonts.h"
/** @addtogroup STM3210E_EVAL_LCD
* @{
*/
/** @defgroup STM3210E_EVAL_LCD_Exported_Types STM3210E EVAL LCD Exported Types
* @{
*/
typedef struct
{
uint32_t TextColor;
uint32_t BackColor;
sFONT *pFont;
}LCD_DrawPropTypeDef;
/**
* @}
*/
/** @defgroup STM3210E_EVAL_LCD_Exported_Constants STM3210E EVAL LCD Exported Constants
* @{
*/
/**
* @brief LCD status structure definition
*/
#define LCD_OK 0x00
#define LCD_ERROR 0x01
#define LCD_TIMEOUT 0x02
typedef struct
{
int16_t X;
int16_t Y;
}Point, * pPoint;
/**
* @brief Line mode structures definition
*/
typedef enum
{
CENTER_MODE = 0x01, /*!< Center mode */
RIGHT_MODE = 0x02, /*!< Right mode */
LEFT_MODE = 0x03 /*!< Left mode */
}Line_ModeTypdef;
/**
* @brief LCD color
*/
#define LCD_COLOR_BLUE (uint16_t)0x001F
#define LCD_COLOR_GREEN (uint16_t)0x07E0
#define LCD_COLOR_RED (uint16_t)0xF800
#define LCD_COLOR_CYAN (uint16_t)0x07FF
#define LCD_COLOR_MAGENTA (uint16_t)0xF81F
#define LCD_COLOR_YELLOW (uint16_t)0xFFE0
#define LCD_COLOR_LIGHTBLUE (uint16_t)0x841F
#define LCD_COLOR_LIGHTGREEN (uint16_t)0x87F0
#define LCD_COLOR_LIGHTRED (uint16_t)0xFC10
#define LCD_COLOR_LIGHTCYAN (uint16_t)0x87FF
#define LCD_COLOR_LIGHTMAGENTA (uint16_t)0xFC1F
#define LCD_COLOR_LIGHTYELLOW (uint16_t)0xFFF0
#define LCD_COLOR_DARKBLUE (uint16_t)0x0010
#define LCD_COLOR_DARKGREEN (uint16_t)0x0400
#define LCD_COLOR_DARKRED (uint16_t)0x8000
#define LCD_COLOR_DARKCYAN (uint16_t)0x0410
#define LCD_COLOR_DARKMAGENTA (uint16_t)0x8010
#define LCD_COLOR_DARKYELLOW (uint16_t)0x8400
#define LCD_COLOR_WHITE (uint16_t)0xFFFF
#define LCD_COLOR_LIGHTGRAY (uint16_t)0xD69A
#define LCD_COLOR_GRAY (uint16_t)0x8410
#define LCD_COLOR_DARKGRAY (uint16_t)0x4208
#define LCD_COLOR_BLACK (uint16_t)0x0000
#define LCD_COLOR_BROWN (uint16_t)0xA145
#define LCD_COLOR_ORANGE (uint16_t)0xFD20
/**
* @brief LCD default font
*/
#define LCD_DEFAULT_FONT Font24
/**
* @}
*/
/** @addtogroup STM3210E_EVAL_LCD_Exported_Functions
* @{
*/
uint8_t BSP_LCD_Init(void);
uint32_t BSP_LCD_GetXSize(void);
uint32_t BSP_LCD_GetYSize(void);
uint16_t BSP_LCD_GetTextColor(void);
uint16_t BSP_LCD_GetBackColor(void);
void BSP_LCD_SetTextColor(__IO uint16_t Color);
void BSP_LCD_SetBackColor(__IO uint16_t Color);
void BSP_LCD_SetFont(sFONT *fonts);
sFONT *BSP_LCD_GetFont(void);
void BSP_LCD_Clear(uint16_t Color);
void BSP_LCD_ClearStringLine(uint16_t Line);
void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr);
void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode);
void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii);
uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos);
void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code);
void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length);
void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length);
void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2);
void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius);
void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount);
void BSP_LCD_FillTriangle(uint16_t X1, uint16_t X2, uint16_t X3, uint16_t Y1, uint16_t Y2, uint16_t Y3);
void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount);
void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius);
void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp);
void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pbmp);
void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius);
void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius);
void BSP_LCD_DisplayOff(void);
void BSP_LCD_DisplayOn(void);
/**
* @}
*/
/**
* @}
*/
#ifdef __cplusplus
}
#endif
#endif /* __STM3210E_EVAL_LCD_H */
/**
* @}
*/
/**
* @}
*/