609 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			609 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
| /**
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|   ******************************************************************************
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|   * @file    I2S/I2S_Audio/Src/main.c
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|   * @author  MCD Application Team
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|   * @brief   Main program body
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|   ******************************************************************************
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|   * @attention
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|   *
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|   * <h2><center>© Copyright (c) 2016 STMicroelectronics.
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|   * All rights reserved.</center></h2>
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|   *
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|   * This software component is licensed by ST under BSD 3-Clause license,
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|   * the "License"; You may not use this file except in compliance with the
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|   * License. You may obtain a copy of the License at:
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|   *                        opensource.org/licenses/BSD-3-Clause
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|   *
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|   ******************************************************************************
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|   */
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| 
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| /* Includes ------------------------------------------------------------------*/
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| #include "main.h"
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| #include "stlogo.h"
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| 
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| /** @addtogroup STM32F1xx_HAL_Examples
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|   * @{
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|   */
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| 
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| /** @addtogroup I2S_Audio
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|   * @{
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|   */
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| 
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| /* Private typedef -----------------------------------------------------------*/
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| typedef struct
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| {
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|   uint32_t   ChunkID;       /* 0 */ 
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|   uint32_t   FileSize;      /* 4 */
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|   uint32_t   FileFormat;    /* 8 */
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|   uint32_t   SubChunk1ID;   /* 12 */
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|   uint32_t   SubChunk1Size; /* 16*/  
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|   uint16_t   AudioFormat;   /* 20 */ 
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|   uint16_t   NbrChannels;   /* 22 */   
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|   uint32_t   SampleRate;    /* 24 */
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|   
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|   uint32_t   ByteRate;      /* 28 */
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|   uint16_t   BlockAlign;    /* 32 */  
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|   uint16_t   BitPerSample;  /* 34 */  
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|   uint32_t   SubChunk2ID;   /* 36 */   
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|   uint32_t   SubChunk2Size; /* 40 */    
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| 
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| }WAVE_FormatTypeDef;
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| 
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| /* Private define ------------------------------------------------------------*/
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| /* Audio file size and start offset address are defined here since the audio wave file is 
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|    stored in Flash memory as a constant table of 16-bit data 
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|  */
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| #define AUDIO_FILE_SIZE               147500        /* Size of audio file */
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| #define AUDIO_START_OFFSET_ADDRESS    44            /* Offset relative to audio file header size */
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| #define AUDIO_FILE_ADDRESS            0x0800E300   /* Audio file address */
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| 
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| /* Private macro -------------------------------------------------------------*/
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| /* Private variables ---------------------------------------------------------*/
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| __IO uint32_t uwCommand = AUDIO_PAUSE;
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| __IO uint32_t uwVolume = 70;
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|   uint8_t Volume_string[20] = {0};
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| 
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| uint32_t AudioTotalSize = 0xFFFF; /* This variable holds the total size of the audio file */
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| uint32_t AudioRemSize   = 0xFFFF; /* This variable holds the remaining data in audio file */
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| uint16_t* CurrentPos;              /* This variable holds the current position address of audio data */
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| 
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| /* Variable to indicate that push buttons will be used for switching between
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|    Headphone and Speaker output modes. */
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| uint32_t uwSpHpSwitch = 0;
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| 
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| /* Private function prototypes -----------------------------------------------*/
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| void SystemClock_Config(void);
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| static void Display_ExampleDescription(void);
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| static void AudioPlay_SetHint(void);
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| static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format);
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| static void Error_Handler(void);
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| 
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| /* Private functions ---------------------------------------------------------*/
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| 
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| /**
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|   * @brief  Main program.
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|   * @param  None
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|   * @retval None
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|   */
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| int main(void)
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| {
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|   WAVE_FormatTypeDef *waveformat =  NULL;
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| 
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|   /* STM32F107xC HAL library initialization:
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|        - Configure the Flash prefetch
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|        - Systick timer is configured by default as source of time base, but user 
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|          can eventually implement his proper time base source (a general purpose 
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|          timer for example or other time source), keeping in mind that Time base 
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|          duration should be kept 1ms since PPP_TIMEOUT_VALUEs are defined and 
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|          handled in milliseconds basis.
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|        - Set NVIC Group Priority to 4
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|        - Low Level Initialization
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|      */
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|   HAL_Init();
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| 
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|   /* Configure the system clock to 72 MHz */
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|   SystemClock_Config();
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| 
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|   /* Initialize the LEDs */
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|   BSP_LED_Init(LED1);
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|   BSP_LED_Init(LED2);
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|   BSP_LED_Init(LED3);
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|   BSP_LED_Init(LED4);
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| 
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|   /*##-1- Initialize the Keys Push buttons and LCD #####################*/
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| 
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|   /* Initialize the Push buttons */
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|   /* KEY push button used for Pause/Resume */
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|   BSP_PB_Init(BUTTON_KEY, BUTTON_MODE_GPIO);
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|   /* WAKEUP push button used for Volume High or select headphone*/
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|   BSP_PB_Init(BUTTON_WAKEUP, BUTTON_MODE_GPIO);
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|   /* TAMPER push button used for Volume Low or select speaker*/
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| 
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|   BSP_PB_Init(BUTTON_TAMPER, BUTTON_MODE_GPIO);
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| 
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|   /* Initialize the LCD */
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|   BSP_LCD_Init();
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| 
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|   /*##-2- Display welcome messages on LCD ####################################*/  
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|   Display_ExampleDescription();
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| 
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|   /* Wait for Key push-button press before starting the Example */
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|   while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_RESET)
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|   {
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|   }
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|   
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|   /* Wait for Key push-button release before starting the Example */
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|   while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_SET)
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|   {
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|   }
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| 
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|   /*##-3- Display Example Template ###########################################*/  
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|   AudioPlay_SetHint();
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| 
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|   /*##-4- Turn on LEDs available on STM3210C-EVAL RevC Eval board ###################*/  
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|   BSP_LED_On(LED1);
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|   BSP_LED_On(LED2);
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|   BSP_LED_On(LED3);
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|   BSP_LED_On(LED4);
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| 
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|   /* Retrieve Wave Sample rate */
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|   waveformat = (WAVE_FormatTypeDef*)AUDIO_FILE_ADDRESS;
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|   
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|   /* Initialize the Audio codec and all related peripherals (I2S, I2C, IOs...) */
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|   if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, uwVolume, waveformat->SampleRate) != AUDIO_OK)
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|   {
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|     /* Initialization Error */
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|     BSP_LCD_SetTextColor(LCD_COLOR_RED);    
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|     BSP_LCD_DisplayStringAt(0, 116, (uint8_t*)"Initialization problem", CENTER_MODE);
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|     Error_Handler();
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|   }
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|   else
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|   {
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|     BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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|     BSP_LCD_SetFont(&Font12);
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|     BSP_LCD_DisplayStringAt(20, 100, (uint8_t *)"Audio Codec Ready", LEFT_MODE);
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|   }
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| 
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|   /*##-5- Display information related to control and Playback state #*/
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|   AudioPlay_DisplayInfos(waveformat);
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|   
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|   /*##-6- Start AUDIO playback #####################################*/  
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|   /*
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|   Normal mode description:
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|       Start playing the audio file (using DMA).
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|       Using this mode, the application can run other tasks in parallel since
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|       the DMA is handling the Audio Transfer instead of the CPU.
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|       The only task remaining for the CPU will be the management of the DMA
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|       Transfer Complete interrupt or the Half Transfer Complete interrupt in
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|       order to load again the buffer and to calculate the remaining data.
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|   Circular mode description:
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|      Start playing the file from a circular buffer, once the DMA is enabled it
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|      always run. User has to fill periodically the buffer with the audio data
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|      using Transfer complete and/or half transfer complete interrupts callbacks
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|      (BSP_AUDIO_OUT_TransferComplete_CallBack() or BSP_AUDIO_OUT_HalfTransfer_CallBack()...
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|      In this case the audio data file is smaller than the DMA max buffer
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|      size 65535 so there is no need to load buffer continuously or manage the
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|      transfer complete or Half transfer interrupts callbacks. 
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|    */
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|    
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|   /* Set the total number of data to be played (count in half-word) */
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|   AudioTotalSize = (AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS)/(waveformat->NbrChannels);  
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|   /* Set the current audio pointer position */
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|   CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
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|   /* Start the audio player */
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|   BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS)); 
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|   /* Update the remaining number of data to be played */
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|   AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);   
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|   /* Update the current audio pointer position */
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|   CurrentPos += DMA_MAX(AudioTotalSize);
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|   /* Display the state on the screen */
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|   BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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|   BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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| 
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|   /* Infinite loop */
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|   while(1)
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|   {
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|     /* Check on the Pause/Resume button */
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|     if (BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET)
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|     {
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|       /* Wait to avoid rebound */
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|       while(BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET);
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|       if(uwCommand == AUDIO_PAUSE)
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|       {
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|         BSP_AUDIO_OUT_Pause();
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|         /* Display the current state of the player */      
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|         BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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|         BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback paused  ", CENTER_MODE);
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|         BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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| 
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|         /* Next time Resume command should be processed */
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|         uwCommand = AUDIO_RESUME;
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| 
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|         /* Push buttons will be used to switch between Speaker and Headphone modes */
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|         uwSpHpSwitch = 1;
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|       }
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|       else
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|       {
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|         BSP_AUDIO_OUT_Resume();
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|         /* Display the current state of the player */
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|         BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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|         BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
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|         BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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| 
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|         /* Next time Pause command should be processed */
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|         uwCommand = AUDIO_PAUSE;
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| 
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|         /* Push buttons will be used to control volume level */
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|         uwSpHpSwitch = 0;
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|       }
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|     }
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| 
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|     /* Check on the Volume Low button */
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|     if (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET)
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|     {
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|       /* Check if the current state is paused (push buttons are used for volume control or for
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|       speaker/headphone mode switching) */
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|       if (uwSpHpSwitch)
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|       {
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|         /* Set output to Speaker */
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|         BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_SPEAKER);
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| 
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|         /* Display the current state of the player */
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|         BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)" SPEAKER ", CENTER_MODE);
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|       }
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|       else
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|       {
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|         /* Wait to avoid rebound */
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|         while (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET);
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| 
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|         /* Decrease volume by 5% */
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|         if (uwVolume > 5)
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|         {
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|           uwVolume -= 5;
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|         }
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|         else
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|         {
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|           uwVolume = 0;
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|         }
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| 
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|         /* Apply the new volume to the codec */
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|         BSP_AUDIO_OUT_SetVolume(uwVolume);
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|         sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
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|         BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
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|       }
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|     }
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| 
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|     /* Check on the Volume High button */
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|     if (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET)
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|     {
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|       /* Check if the current state is paused (push buttons are used for volume control or for
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|       speaker/headphone mode switching) */
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|       if (uwSpHpSwitch)
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|       {
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|         /* Set output to Headphone */
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|         BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_HEADPHONE);
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| 
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|         /* Display the current state of the player */
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|         BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)"HEADPHONE", CENTER_MODE);
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|       }
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|       else
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|       {
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|         /* Wait to avoid rebound */
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|         while (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET);
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| 
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|         /* Increase volume by 5% */
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|         if (uwVolume < 95)
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|         {
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|           uwVolume += 5;
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|         }
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|         else
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|         {
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|           uwVolume = 100;
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|         }
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| 
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|         /* Apply the new volume to the codec */
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|         BSP_AUDIO_OUT_SetVolume(uwVolume);
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|         sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
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|         BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
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|       }
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|     }
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| 
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|     /* Toggle LED3 */
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|     BSP_LED_Toggle(LED3);
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| 
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|     /* Insert 100 ms delay */
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|     HAL_Delay(100);
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| 
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|     /* Toggle LED2 */
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|     BSP_LED_Toggle(LED2);
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| 
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|     /* Insert 100 ms delay */
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|     HAL_Delay(100);
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|   }
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| }
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| 
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| /**
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|   * @brief  System Clock Configuration
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|   *         The system Clock is configured as follow : 
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|   *            System Clock source            = PLL (HSE)
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|   *            SYSCLK(Hz)                     = 72000000
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|   *            HCLK(Hz)                       = 72000000
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|   *            AHB Prescaler                  = 1
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|   *            APB1 Prescaler                 = 2
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|   *            APB2 Prescaler                 = 1
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|   *            HSE Frequency(Hz)              = 25000000
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|   *            HSE PREDIV1                    = 5
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|   *            HSE PREDIV2                    = 5
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|   *            PLL2MUL                        = 8
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|   *            Flash Latency(WS)              = 2
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|   * @param  None
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|   * @retval None
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|   */
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| void SystemClock_Config(void)
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| {
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|   RCC_ClkInitTypeDef clkinitstruct = {0};
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|   RCC_OscInitTypeDef oscinitstruct = {0};
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|   
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|   /* Configure PLLs ------------------------------------------------------*/
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|   /* PLL2 configuration: PLL2CLK = (HSE / HSEPrediv2Value) * PLL2MUL = (25 / 5) * 8 = 40 MHz */
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|   /* PREDIV1 configuration: PREDIV1CLK = PLL2CLK / HSEPredivValue = 40 / 5 = 8 MHz */
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|   /* PLL configuration: PLLCLK = PREDIV1CLK * PLLMUL = 8 * 9 = 72 MHz */ 
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| 
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|   /* Enable HSE Oscillator and activate PLL with HSE as source */
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|   oscinitstruct.OscillatorType        = RCC_OSCILLATORTYPE_HSE;
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|   oscinitstruct.HSEState              = RCC_HSE_ON;
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|   oscinitstruct.HSEPredivValue        = RCC_HSE_PREDIV_DIV5;
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|   oscinitstruct.Prediv1Source         = RCC_PREDIV1_SOURCE_PLL2;
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|   oscinitstruct.PLL.PLLState          = RCC_PLL_ON;
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|   oscinitstruct.PLL.PLLSource         = RCC_PLLSOURCE_HSE;
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|   oscinitstruct.PLL.PLLMUL            = RCC_PLL_MUL9;
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|   oscinitstruct.PLL2.PLL2State        = RCC_PLL2_ON;
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|   oscinitstruct.PLL2.PLL2MUL          = RCC_PLL2_MUL8;
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|   oscinitstruct.PLL2.HSEPrediv2Value  = RCC_HSE_PREDIV2_DIV5;
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|   if (HAL_RCC_OscConfig(&oscinitstruct)!= HAL_OK)
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|   {
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|     /* Initialization Error */
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|     while(1);
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|   }
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| 
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|   /* Select PLL as system clock source and configure the HCLK, PCLK1 and PCLK2 
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|      clocks dividers */
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|   clkinitstruct.ClockType = (RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2);
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|   clkinitstruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
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|   clkinitstruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
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|   clkinitstruct.APB2CLKDivider = RCC_HCLK_DIV1;
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|   clkinitstruct.APB1CLKDivider = RCC_HCLK_DIV2;  
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|   if (HAL_RCC_ClockConfig(&clkinitstruct, FLASH_LATENCY_2)!= HAL_OK)
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|   {
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|     /* Initialization Error */
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|     while(1); 
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|   }
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| }
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| 
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| 
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| /**
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|   * @brief  Display main example message
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|   * @param  None
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|   * @retval None
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|   */
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| static void Display_ExampleDescription(void)
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| {
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|   BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
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|   
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|   /* Clear the LCD */ 
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|   BSP_LCD_SetBackColor(LCD_COLOR_WHITE); 
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|   BSP_LCD_Clear(LCD_COLOR_WHITE);
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| 
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|   /* Set the LCD Text Color */
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|   BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);  
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| 
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|   /* Display LCD messages */
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|   BSP_LCD_DisplayStringAt(0, 10, (uint8_t *)"STM32F107xC", CENTER_MODE);
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|   BSP_LCD_DisplayStringAt(0, 35, (uint8_t *)"Example", CENTER_MODE);
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|   /* Draw Bitmap */
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|   BSP_LCD_DrawBitmap((BSP_LCD_GetXSize() - 80)/2, 65, (uint8_t *)stlogo);
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|   
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|   BSP_LCD_SetFont(&Font12);
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|   BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 20, (uint8_t *)"Copyright (c) STMicroelectronics 2016", CENTER_MODE);
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|   
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|   BSP_LCD_SetFont(&Font16);
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|   BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);
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|   BSP_LCD_FillRect(0, BSP_LCD_GetYSize()/2 + 15, BSP_LCD_GetXSize(), 60);
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|   BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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|   BSP_LCD_SetBackColor(LCD_COLOR_DARKBLUE); 
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|   BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 15, (uint8_t *)"Press Key push-button", CENTER_MODE);
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|   BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 30, (uint8_t *)"to start :", CENTER_MODE);
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|   BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 45, (uint8_t *)"AUDIO playback Example", CENTER_MODE);
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| }
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| 
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| /**
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|   * @brief  Display AUDIO Playback Demo Hint
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|   * @param  None
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|   * @retval None
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|   */
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| static void AudioPlay_SetHint(void)
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| {
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|   /* Clear the LCD */ 
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|   BSP_LCD_Clear(LCD_COLOR_WHITE);
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|   
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|   /* Set LCD Demo description */
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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|   BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 80);
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|   BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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|   BSP_LCD_SetBackColor(LCD_COLOR_BLUE); 
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|   BSP_LCD_SetFont(&Font24);
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|   BSP_LCD_DisplayStringAt(0, 0, (uint8_t*)"AUDIO Playback", CENTER_MODE);
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|   BSP_LCD_SetFont(&Font12);
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|   BSP_LCD_DisplayStringAt(0, 30, (uint8_t*)"This example provides basic", CENTER_MODE);
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|   BSP_LCD_DisplayStringAt(0, 45, (uint8_t*)"implementation of audio features", CENTER_MODE); 
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|   BSP_LCD_DisplayStringAt(0, 60, (uint8_t*)"through the I2S peripheral ", CENTER_MODE); 
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| 
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|    /* Set the LCD Text Color */
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLUE);  
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|   BSP_LCD_DrawRect(10, 90, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize()- 100);
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|   BSP_LCD_DrawRect(11, 91, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize()- 102);
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| 
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|   /* Prepare LCD to display */
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|   BSP_LCD_SetBackColor(LCD_COLOR_WHITE);  
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|   BSP_LCD_SetTextColor(LCD_COLOR_WHITE);    
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|   BSP_LCD_FillRect(12, 92, BSP_LCD_GetXSize() - 24, BSP_LCD_GetYSize()- 104);
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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| }
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| 
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| /**
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|   * @brief  Display audio file and control information
 | |
|   * @param  format : structure containing informations of the audio file
 | |
|   * @retval None
 | |
|   */
 | |
| static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format)
 | |
| {
 | |
|   uint8_t string[50] = {0};
 | |
| 
 | |
|   BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
 | |
| 
 | |
|   sprintf((char *) string, "Sampling frequency : %lu Hz", format->SampleRate);
 | |
|   BSP_LCD_DisplayStringAt(20, 115, string, LEFT_MODE);
 | |
| 
 | |
|   if (format->NbrChannels == 2)
 | |
|   {
 | |
|     sprintf((char *) string, "Format : %d bits stereo", format->BitPerSample);
 | |
|     BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
 | |
|   }
 | |
|   else if (format->NbrChannels == 1)
 | |
|   {
 | |
|     sprintf((char *) string, "Format : %d bits mono", format->BitPerSample);
 | |
|     BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
 | |
|   }
 | |
|   
 | |
|   sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
 | |
|   BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
 | |
|   BSP_LCD_DisplayStringAt(20, 200, (uint8_t *)"KEY: Pause/Resume playback", LEFT_MODE);
 | |
|   BSP_LCD_DisplayStringAt(20, 215, (uint8_t *)"WAKEUP/TAMPER: Volume or Speaker/Headset", LEFT_MODE);   
 | |
| }
 | |
| 
 | |
| /*------------------------------------------------------------------------------
 | |
|        Callbacks implementation:
 | |
|            the callbacks API are defined __weak in the stm3210c_eval_audio.c file
 | |
|            and their implementation should be done the user code if they are needed.
 | |
|            Below some examples of callback implementations.
 | |
|   ----------------------------------------------------------------------------*/
 | |
| /**
 | |
|   * @brief  Manages the full Transfer complete event.
 | |
|   * @param  None
 | |
|   * @retval None
 | |
|   */
 | |
| void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
 | |
| {
 | |
|   /* Calculate the remaining audio data in the file and the new size
 | |
|      for the DMA transfer. If the Audio files size is less than the DMA max
 | |
|      data transfer size, so there is no calculation to be done, just restart
 | |
|      from the beginning of the file ... */
 | |
|   /* Check if the end of file has been reached */
 | |
|   if(AudioRemSize > 0)
 | |
|   { 
 | |
|     /* Replay from the current position */
 | |
|     BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)CurrentPos, DMA_MAX(AudioRemSize));
 | |
| 
 | |
|     /* Update the current pointer position */
 | |
|     CurrentPos += DMA_MAX(AudioRemSize);        
 | |
| 
 | |
|     /* Update the remaining number of data to be played */
 | |
|     AudioRemSize -= DMA_MAX(AudioRemSize);  
 | |
|   }
 | |
|   else
 | |
|   {
 | |
|     /* Set the current audio pointer position */
 | |
|     CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
 | |
|   /* Replay from the beginning */
 | |
|     BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos,  (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
 | |
|     /* Update the remaining number of data to be played */
 | |
|     AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);  
 | |
|     /* Update the current audio pointer position */
 | |
|     CurrentPos += DMA_MAX(AudioTotalSize);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|   * @brief  Manages the DMA Half Transfer complete event.
 | |
|   * @param  None
 | |
|   * @retval None
 | |
|   */
 | |
| void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
 | |
| {
 | |
|   /* Generally this interrupt routine is used to load the buffer when
 | |
|   a streaming scheme is used: When first Half buffer is already transferred load
 | |
|   the new data to the first half of buffer while DMA is transferring data from
 | |
|   the second half. And when Transfer complete occurs, load the second half of
 | |
|   the buffer while the DMA is transferring from the first half ... */
 | |
|   /*
 | |
|     ...........
 | |
|                    */
 | |
| }
 | |
| 
 | |
| /**
 | |
|   * @brief  Manages the DMA FIFO error event.
 | |
|   * @param  None
 | |
|   * @retval None
 | |
|   */
 | |
| void BSP_AUDIO_OUT_Error_CallBack(void)
 | |
| {
 | |
|   /* Display message on the LCD screen */
 | |
|   BSP_LCD_SetTextColor(LCD_COLOR_RED);
 | |
|   BSP_LCD_DisplayStringAtLine(8, (uint8_t *)"     DMA  ERROR     ");
 | |
| 
 | |
|   /* Stop the program with an infinite loop */
 | |
|   while (1)
 | |
|   {
 | |
|   }
 | |
| 
 | |
|   /* could also generate a system reset to recover from the error */
 | |
|   /* .... */
 | |
| }
 | |
| 
 | |
| /**
 | |
|   * @brief  This function is executed in case of error occurrence.
 | |
|   * @param  None
 | |
|   * @retval None
 | |
|   */
 | |
| static void Error_Handler(void)
 | |
| {
 | |
|   /* Stop the program with an infinite loop */
 | |
|   while(1)
 | |
|   {
 | |
|   }
 | |
| 
 | |
|   /* could also generate a system reset to recover from the error */
 | |
|   /* .... */
 | |
| }
 | |
| 
 | |
| #ifdef  USE_FULL_ASSERT
 | |
| /**
 | |
|   * @brief  Reports the name of the source file and the source line number
 | |
|   *         where the assert_param error has occurred.
 | |
|   * @param  file: pointer to the source file name
 | |
|   * @param  line: assert_param error line source number
 | |
|   * @retval None
 | |
|   */
 | |
| void assert_failed(uint8_t *file, uint32_t line)
 | |
| {
 | |
|   /* User can add his own implementation to report the file name and line number,
 | |
|      ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
 | |
| 
 | |
|   /* Infinite loop */
 | |
|   while (1)
 | |
|   {
 | |
|   }
 | |
| }
 | |
| #endif
 | |
| 
 | |
| /**
 | |
|   * @}
 | |
|   */
 | |
| 
 | |
| /**
 | |
|   * @}
 | |
|   */
 | |
| 
 | |
| /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
 |