363 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			363 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
| /**
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|   ******************************************************************************
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|   * @file    BSP/Src/audio_play.c 
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|   * @author  MCD Application Team
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|   * @brief   This example code shows how to use AUDIO features for the play.
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|   ******************************************************************************
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|   * @attention
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|   *
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|   * Copyright (c) 2016 STMicroelectronics.
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|   * All rights reserved.
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|   *
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|   * This software is licensed under terms that can be found in the LICENSE file
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|   * in the root directory of this software component.
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|   * If no LICENSE file comes with this software, it is provided AS-IS.
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|   *
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|   ******************************************************************************
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|   */
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| 
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| /* Includes ------------------------------------------------------------------*/
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| #include "main.h"
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| 
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| /** @addtogroup STM32F1xx_HAL_Examples
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|   * @{
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|   */
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| 
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| /** @addtogroup BSP
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|   * @{
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|   */ 
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| 
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| /* Private typedef -----------------------------------------------------------*/
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| typedef struct
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| {
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|   uint32_t   ChunkID;       /* 0 */ 
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|   uint32_t   FileSize;      /* 4 */
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|   uint32_t   FileFormat;    /* 8 */
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|   uint32_t   SubChunk1ID;   /* 12 */
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|   uint32_t   SubChunk1Size; /* 16*/  
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|   uint16_t   AudioFormat;   /* 20 */ 
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|   uint16_t   NbrChannels;   /* 22 */   
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|   uint32_t   SampleRate;    /* 24 */
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|   
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|   uint32_t   ByteRate;      /* 28 */
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|   uint16_t   BlockAlign;    /* 32 */  
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|   uint16_t   BitPerSample;  /* 34 */  
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|   uint32_t   SubChunk2ID;   /* 36 */   
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|   uint32_t   SubChunk2Size; /* 40 */    
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| 
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| }WAVE_FormatTypeDef;
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| 
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| /* Private define ------------------------------------------------------------*/
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| /* Audio file size and start address are defined here since the Audio file is 
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|    stored in Flash memory as a constant table of 16-bit data */
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| #define AUDIO_FILE_ADDRESS    0x08016800   /* Audio file address */  
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| #define AUDIO_FILE_SIZE       0x2D000
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| /* Offset relative to Audio file header size (wave format) */
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| #define AUDIO_START_ADDRESS   58
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| 
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| /* Audio sampling frequency range to check integrity of audio file Wave data  */
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| /* (unit: Hz).                                                                */
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| #define SAMPLE_RATE_MIN   8000
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| #define SAMPLE_RATE_MAX   96000
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| 
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| /* Private macro -------------------------------------------------------------*/
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| /* Private variables ---------------------------------------------------------*/
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| extern __IO uint8_t UserPressButton;
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| extern __IO uint32_t PauseResumeStatus;
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| extern __IO uint8_t UserOutputMode;
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| uint8_t UserOutputModePreviousState = OUTPUT_DEVICE_BOTH;
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| 
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|   
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| /* Variables used in normal mode to manage audio file during DMA transfer*/
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| uint32_t AudioTotalSize           = 0xFFFF; /* This variable holds the total size of the audio file */
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| uint32_t AudioRemSize             = 0xFFFF; /* This variable holds the remaining data in audio file */
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| uint16_t *CurrentPos ;             /* This variable holds the current position of audio pointer */
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| 
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| extern __IO uint8_t volume;
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| extern __IO uint8_t VolumeChange;
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| 
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| /* Private function prototypes -----------------------------------------------*/
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| static void AudioPlay_SetHint(void);
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| static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format);
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| /* Private functions ---------------------------------------------------------*/
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| 
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| /**
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|   * @brief Test Audio Hardware.
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|   *   The main objective of this test is to check the hardware connection of the 
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|   *   Audio peripheral.
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|   * @param  None
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|   * @retval None
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|   */
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| void AudioPlay_demo(void)
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| {  
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|   WAVE_FormatTypeDef *waveformat =  NULL;
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|   uint8_t Volume_string[20] = {0};
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| 
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|   AudioPlay_SetHint();
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| 
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|   /* Configuration of the EXTI for the joystick SEL push button for pause/resume */
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|   /* UP/DOWN push buttons for change the volume */
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|   BSP_JOY_Init(JOY_MODE_EXTI);
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|   
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|   /* Retrieve Wave Sample rate */
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|   waveformat = (WAVE_FormatTypeDef*) AUDIO_FILE_ADDRESS;
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|   
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|   /* Check waveformat validity */
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|   /* In case of audio file pre-loaded into Flash memory, to check audio data  */
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|   /* integrity.                                                               */
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|   if ((waveformat->SampleRate < SAMPLE_RATE_MIN) || (waveformat->SampleRate > SAMPLE_RATE_MAX))
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|   {
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|     BSP_LCD_SetTextColor(LCD_COLOR_RED);
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|     BSP_LCD_DisplayStringAt(0, 130, (uint8_t*)"Audio file not valid", CENTER_MODE);
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|     BSP_LCD_DisplayStringAt(0, 145, (uint8_t*)"Check audio data integrity", CENTER_MODE);
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|     Error_Handler();
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|   }
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|   
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|   /* Display audio file Wave parameters */
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|   AudioPlay_DisplayInfos(waveformat);
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| 
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|   /* Initialize Audio Device */
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|   if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, volume, waveformat->SampleRate) != 0)
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|   {
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|     BSP_LCD_SetTextColor(LCD_COLOR_RED);
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|     BSP_LCD_DisplayStringAt(0, 130, (uint8_t*)"Initialization problem", CENTER_MODE); 
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|     BSP_LCD_DisplayStringAt(0, 145, (uint8_t*)"Audio Codec not detected", CENTER_MODE); 
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|     Error_Handler();
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|   }
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| 
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|   /* Set the total number of data to be played */
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|   AudioTotalSize = (AUDIO_FILE_SIZE - AUDIO_START_ADDRESS) / 2;
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|   
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|   /* Set the current audio pointer position */
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|   CurrentPos = (uint16_t *)(AUDIO_FILE_ADDRESS);
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| 
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|   /* Initialize Volume */
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|   if(BSP_AUDIO_OUT_SetVolume(volume) != 0)
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|   {
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|     Error_Handler();
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|   }
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| 
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|   /* Start the audio player */
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|   if(BSP_AUDIO_OUT_Play(CurrentPos, DMA_MAX(AudioTotalSize)) != 0)
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|   {
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|     Error_Handler();
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|   }
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| 
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|   /* Turn ON LED green: start of Audio file play */
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|   BSP_LED_On(LED_GREEN);
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| 
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|   /* Update the remaining number of data to be played */
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|   AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
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|   /* Update the current audio pointer position */
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|   CurrentPos += DMA_MAX(AudioTotalSize);
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| 
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|   BSP_LCD_DisplayStringAt(20, BSP_LCD_GetYSize()-30, (uint8_t *)"Playback on-going", LEFT_MODE);
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|   sprintf((char *) Volume_string, " Volume : %d%% ", volume);
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|   BSP_LCD_DisplayStringAt(20, BSP_LCD_GetYSize()-30, Volume_string, RIGHT_MODE);
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| 
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|   /* Infinite loop */
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|   while(!CheckForUserInput())
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|   { 
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|     if (PauseResumeStatus == PAUSE_STATUS)
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|     {
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|       /* Turn ON LED orange: Audio play in pause */
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|       BSP_LED_On(LED_ORANGE);
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|       
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|       /* Pause playing */
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|       if(BSP_AUDIO_OUT_Pause() != 0)
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|       {
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|         Error_Handler();
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|       }
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|       BSP_LCD_DisplayStringAt(20, BSP_LCD_GetYSize()-30, (uint8_t *)"Playback paused  ", LEFT_MODE);
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|       PauseResumeStatus = IDLE_STATUS;
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|     }
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|     else if (PauseResumeStatus == RESUME_STATUS)
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|     {
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|       /* Turn OFF LED orange: Audio play running */
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|       BSP_LED_Off(LED_ORANGE);
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|       
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|       /* Resume playing */
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|       if(BSP_AUDIO_OUT_Resume() != 0)
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|       {
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|         Error_Handler();
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|       }
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|       BSP_LCD_DisplayStringAt(20, BSP_LCD_GetYSize()-30, (uint8_t *)"Playback on-going", LEFT_MODE);
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|       PauseResumeStatus = IDLE_STATUS;
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|     }
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|   
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|     if (VolumeChange != 0)
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|     {
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|       VolumeChange = 0;
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|       if(BSP_AUDIO_OUT_SetVolume(volume) != 0)
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|       {
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|         Error_Handler();
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|       }
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|       sprintf((char *) Volume_string, " Volume : %d%% ", volume);
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|       BSP_LCD_DisplayStringAt(20, BSP_LCD_GetYSize()-30, Volume_string, RIGHT_MODE);
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|     }
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| 
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|     if (UserOutputMode != UserOutputModePreviousState)
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|     {
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|       /* Change audio output */
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|       BSP_AUDIO_OUT_SetOutputMode(UserOutputMode);
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|       
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|       UserOutputModePreviousState = UserOutputMode;
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|     }
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|   }
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|   
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|   /* Reset the EXTI configuration for Joystick SEL, UP and DOWN push buttons */
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|   /* Configuration of the joystick in GPIO mode and no more EXTI */
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|   BSP_PB_Init(BUTTON_SEL, BUTTON_MODE_GPIO);
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|   BSP_PB_Init(BUTTON_UP, BUTTON_MODE_GPIO);
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|   BSP_PB_Init(BUTTON_DOWN, BUTTON_MODE_GPIO);
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|   
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|   /* Stop Player before close Test */
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|   if (BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW) != AUDIO_OK)
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|   {
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|     /* Audio Stop error */
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|     Error_Handler();
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|   }
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|   else
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|   {
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|     /* Turn OFF LED green: stop of Audio file play */
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|     BSP_LED_Off(LED_GREEN);
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|     BSP_LED_Off(LED_ORANGE);
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|   }
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| }
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| 
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| /**
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|   * @brief  Display audio play demo hint
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|   * @param  None
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|   * @retval None
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|   */
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| static void AudioPlay_SetHint(void)
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| {
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|   /* Clear the LCD */ 
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|   BSP_LCD_Clear(LCD_COLOR_WHITE);
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|   
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|   /* Set Audio Demo description */
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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|   BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 80);
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|   BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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|   BSP_LCD_SetBackColor(LCD_COLOR_BLUE); 
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|   BSP_LCD_SetFont(&Font24);
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|   BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"Audio Play", CENTER_MODE);
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|   BSP_LCD_SetFont(&Font12);
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|   BSP_LCD_DisplayStringAt(0, 30, (uint8_t *)"Press Key push-button to stop play", CENTER_MODE);
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|   BSP_LCD_DisplayStringAt(0, 45, (uint8_t *)"Press SEL to pause/resume playback", CENTER_MODE); 
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|   BSP_LCD_DisplayStringAt(0, 60, (uint8_t *)"Press UP/DOWN to change Volume", CENTER_MODE);   
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|   
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|   /* Set the LCD Text Color */
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLUE);  
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|   BSP_LCD_DrawRect(10, 90, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize()- 100);
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|   BSP_LCD_DrawRect(11, 91, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize()- 102);
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| 
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|   BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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|   BSP_LCD_SetBackColor(LCD_COLOR_WHITE); 
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| }
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| 
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| /**
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|   * @brief  Display audio play demo hint
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|   * @param  format : structure containing information of the file
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|   * @retval None
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|   */
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| static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format)
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| {
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|   uint8_t string[50] = {0};
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| 
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|   sprintf((char *) string, "Sampling frequency : %ld Hz", format->SampleRate);
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|   BSP_LCD_DisplayStringAt(20, 100, string, CENTER_MODE);
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| 
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|   if (format->NbrChannels == 2)
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|   {
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|     sprintf((char *) string, "Format : %d bits stereo", format->BitPerSample);
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|     BSP_LCD_DisplayStringAt(20, 115, string, CENTER_MODE);
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|   }
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|   else if (format->NbrChannels == 1)
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|   {
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|     sprintf((char *) string, "Format : %d bits mono", format->BitPerSample);
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|     BSP_LCD_DisplayStringAt(20, 115, string, CENTER_MODE);
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|   }
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|   
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|   /* How to use Joystick for change speaker */
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|   sprintf((char *) string, "Joystick Right for speaker only");
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|   BSP_LCD_DisplayStringAt(20, 145, string, CENTER_MODE);
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|   sprintf((char *) string, "Joystick Left for headset only");
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|   BSP_LCD_DisplayStringAt(20, 160, string, CENTER_MODE);
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| }
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| 
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| /*--------------------------------
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| Callbacks implementation:
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| The callbacks prototypes are defined in the stm3210e_eval_audio.h file
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| and their implementation should be done in the user code if they are needed.
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| Below some examples of callback implementations.
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| --------------------------------------------------------*/
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| /**
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| * @brief  Calculates the remaining file size and new position of the pointer.
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| * @param  None
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| * @retval None
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| */
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| void BSP_AUDIO_OUT_TransferComplete_CallBack()
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| {
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|   uint32_t replay = 0;
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|   
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|   if (AudioRemSize > 0)
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|   {
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|     /* Replay from the current position */
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|     BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)CurrentPos, DMA_MAX(AudioRemSize));
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|   
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|     /* Update the current pointer position */
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|     CurrentPos += DMA_MAX(AudioRemSize);        
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|   
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|     /* Update the remaining number of data to be played */
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|     AudioRemSize -= DMA_MAX(AudioRemSize);
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|   }
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|   else
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|   {
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|     /* Request to replay audio file from beginning */
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|     replay = 1;
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|   }
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|   
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|   /* Audio sample used for play */
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|   if(replay == 1)
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|   {
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|     /* Replay from the beginning */
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|     /* Set the current audio pointer position */
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|     CurrentPos = (uint16_t *)(AUDIO_FILE_ADDRESS);
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|     /* Replay from the beginning */
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|     if (BSP_AUDIO_OUT_Play(CurrentPos,DMA_MAX(AudioTotalSize)) != 0)
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|     {
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|       Error_Handler();
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|     }
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| 
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|     /* Toggle Green Led, each time a replay is requested */
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|     BSP_LED_Toggle(LED_GREEN);
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|     
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|     /* Update the remaining number of data to be played */
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|     AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);  
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|     /* Update the current audio pointer position */
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|     CurrentPos += DMA_MAX(AudioTotalSize);
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|   }
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| 
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| }
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| 
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| /**
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| * @brief  Manages the DMA FIFO error interrupt.
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| * @param  None
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| * @retval None
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| */
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| void BSP_AUDIO_OUT_Error_CallBack(void)
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| {
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|   /* Stop the program with an infinite loop */
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|   Error_Handler();
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| }
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| 
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| /**
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|   * @}
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|   */ 
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| 
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| 
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| /**
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|   * @}
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|   */ 
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